GOWrite Terminology
- GOWrite Tools
-
The tool selection area is at the left side of window. Tools allows
you to quickly add specific things to board or limit editing to
specific board object types. Short overview to tools
gives quick view to available tools. More detailed information is
available in tool details.
-
Node
-
Game flow is divided into nodes. Each node contains one move or
collection changes to board and comments. One node is presented in
screen as one entity, so game is moved node at a time (or several nodes at a time).
-
Game tree
GOWrite shows always list of moves in game. This list is visible in
bottom right corner of GOWrite window. Moves, diagrams, variations
and comments are indicated in game tree.
- Dispalyed Board
-
Board as it is displayed in the screen. Display settings determine
exact way, which board is shown.
-
Diagram
-
Diagram contains moves from definition of diagram up to next diagram (if any).
When printing and exporting each diagram result in one picture of board,
usually with numbered moves. Numbered moves are (usually) those coming
after the diagram.
In normal game commenting first diagram is in start of file,
so that all moves are visible. Moves in ot visible in any diagram,
unless there is diagram start in variation.
One diagram is always within main game or one variation.
Diagrams is defined in SGF file. -
Current Diagram
-
Current diagram is the diagram into which current node belongs.
-
Copyright 2001-2004 Lauri Paatero, Helsinki, Finland.