Diagram Dialog

This dialog allows you to specify diagram properties.

Note that default values for new diagrams can be specified using default diagram setting.

Diagram dialog includes several pages (Moves, Print area, details) that can be used to define diagram.

Diagram title

Diagrams can have title. Depending on diagram's settings this is shown as part of diagram.

Moves

Include move numbers

This is normally selected to print diagram with move numbers.

Remove captured

Normally all moves, including captured moves are show in diagram. However sometimes one wish to remove captured stones in diagram.

Include moves before diagram

This is special option to shows numbers for moves before diagram start. Normally only moves after diagram are numbered.

Change move numbering

Often move numbering is not consecutive, when creating alternative move sequences. In these cases diagram often start from move number 1.

Adjust number to 1...100

Move numbers larger that 100 are difficult to read. Thus usually first move in diagram is scaled to range 1..100.

Print Area

Often only part of board is included in diagram.

Print whole board

This include whole board into diagram.

Keep previous printing area

This uses print area from previous diagram. Thus if print area in previous diagram is changed, it changes also for this diagram automatically .

Print part of the board

This includes only part of the board into diagram. Diagram area can be changed in board below text, or in main editing window using command edit -> Set Print Area.

Details

Include Diagram Title

Includes diagram title in diagram.

Show range of move numbes

Shows range of move numbers in diagram along with title.

Print Board Coordinates

Includes board coordinated in diagram.

Print Exceptions

Includes exceptions in diagram.

Print Hoshi Points

Include hoshi points in diagram.

See also:

Overview to game editing.

Copyright 2001-2006 Lauri Paatero Helsinki, Finland.