GOWrite Terminology

GOWrite Tools
The tool selection area is at the left side of window. Tools allows you to quickly add specific things to board or limit editing to specific board object types. Short overview to tools gives quick view to available tools. More detailed information is available in tool details.
Node
Game flow is divided into nodes. Each node contains one move or collection changes to board and comments. One node is presented in screen as one entity, so game is moved node at a time (or several nodes at a time).
Game tree

GOWrite shows always list of moves in game. This list is visible in bottom right corner of GOWrite window. Moves, diagrams, variations and comments are indicated in game tree.

Dispalyed Board
Board as it is displayed in the screen. Display settings determine exact way, which board is shown.
Diagram
Diagram contains moves from definition of diagram up to next diagram (if any). When printing and exporting each diagram result in one picture of board, usually with numbered moves. Numbered moves are (usually) those coming after the diagram.
In normal game commenting first diagram is in start of file, so that all moves are visible. Moves in ot visible in any diagram, unless there is diagram start in variation.
One diagram is always within main game or one variation.
Diagrams is defined in SGF file.
Current Diagram
Current diagram is the diagram into which current node belongs.

Copyright 2001-2004 Lauri Paatero, Helsinki, Finland.