Dutch translation

GOWrite development versions and discussion relating to them

Moderator: lpaatero

Post Reply
otto
Posts: 8
Joined: Fri Dec 30, 2011 9:26 pm

Dutch translation

Post by otto »

Hi Lauri, I have made a dutch translation. Suitable for Nederland (nl), België (nl_BE) and Nederland (nl_NL). I hope you can make an update with the dutch language. We would like to use it for the magazine of the Dutch Go Association

One problem: I discovered a bug when using the dutch translation (nl_NL). Maybe I did something wrong in the translation.
When editing the game, the next label function only increments auto. Set increment on or off makes no difference. And switching from uppercase to small caps doesn't react either.

Kind regards, Otto
Attachments
Dutch translation.zip
(38.07 KiB) Downloaded 918 times
lpaatero
Go liiton hallitus
Posts: 528
Joined: Fri May 21, 2004 12:20 pm
Location: Finland

Re: Dutch translation

Post by lpaatero »

Thanks,

You found really confusing UI:
  • Tool marked with AB letter is still using old SGF L property. This does not allow setting of label character; so it uses "next free".
    Tool down from it adds fixed character, adding logic can be adjusted.
I plan to stop use of L property in 3.0 GOWrite. At the same time I will merge these tools.

regards
LAuri
otto
Posts: 8
Joined: Fri Dec 30, 2011 9:26 pm

Re: Dutch translation

Post by otto »

Hi Lauri,

Thanks for your reaction.

Regards, Otto
otto
Posts: 8
Joined: Fri Dec 30, 2011 9:26 pm

Re: Dutch translation

Post by otto »

Hi,

I now noticed the difference of using the character tool or the label tool. The label tool is more flexible in using, there is more possible. Works great. :D
Post Reply